notes for reading

DND gear

2026-01-22 [Thu] 16:45 UTC
#games

Recently began playing Dungeons and Dragons 5e with some local friends who have never played any kind of TTRPG game before. As the Dungeon Master, I'm working with a pretty barebones set of "gear" to get the game rolling:

Excluding the tablet, which I already owned, all in all it was about $20 for everything. The dice were the most expensive bit. Now that I have a base operating set, any part (except the tablet lol) can be easily replaced if lost or damaged. If the game price were divided up among the players, they would have only had to chip in a few bucks to start playing.

It would be nice to play on 3D maps with little painted metal figures on a big gaming table. But this is already enough to get everyone comfortably playing! You can get into tabletop RPGs without breaking the bank.

I would like to try moving on to DND 1e or some OSR game later (OSRIC? OSE Advanced?) once the players get the hang of 5e. Mechanically, 5e characters feel a bit "samey" ... not as bad as 4e was though. I appreciate that 5e is a bit lighter on rules than 3.5e but a bit more "crunchiness" would still improve the game. My biggest criticism of DND 5e is that it takes a long time for people to set up their characters, but I hope it can motivate them to strive to keep their players alive.

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